Nobody is
champion of
anything yet

A weekly challenge league is coming to your town. Every board is empty. Every title is unclaimed. One of them could be yours.

Claim your spot

Free to enter · 13+ · United Kingdom

0
Playing
0
Towns
0
Champions
Season 0 · The Founders Race

The top 50 become Founders

Real accounts, real Clout. Complete missions, call out your friends and climb — the top 50 when Season 0 closes are the Original A4C Founders, on record forever.

Loading the race…
Start the Founders Race →

Set up your profile, earn Clout, and verify to land on the board. Full signup and verification — no videos yet, so there’s nothing to lose.

Set up your profile+10handle, name, town
Add a profile photo+5for the board
Connect your socials+10
Make an A4C advert & tag friends+50post it on your socials
Bring a friend on your link+100when they verify
Verify your phoneLands ityour Clout hits the board

You earn Clout as you go — verifying is what lands it on the live board and makes you eligible for the prizes. Everything carries into the app at launch.

🃏 Free Founding Member card. Verify and a personalised A4C collectible — your photo, minted in Season 0, serial-numbered — lands in your wallet. The first card in your collection, and proof you were here first.
Unlock the league

Help us reach 1,000 subscribers

The league goes live when the channel does — every subscriber gets us closer, and subscribing is free.

0 of 1,000 subscribers
▶ Subscribe on YouTube — free
Season 0 · Founders Race prize

The prize grows as the race does

Each tier unlocks as more players join, so a prize is never bigger than the field. The grand prize unlocks at 1,000 subscribers — prizes go to the top of the Founders board.

10 playersA4C jumper · 1stunlocked
50 playersJumper + £20 · top 2next
100 playersJumper + £50 · top 3
250 playersJumper + £75 · top 4
500 players£150 + jumper · top 5fallback
1,000 subscribersPS5 + GTA VI · top 10champion

Conditional prizes always have a written fallback — if the 1,000-subscriber grand prize doesn’t unlock, the £150 + jumpers for the top 5 is what pays out. Season 1 begins when we go live.

Under-18 winners receive an equal-value item or experience, never cash — the same footing as any amateur competition. Prizes reward topping the board, never payment for taking part.

The idea

Post on TikTok and hope.
Enter here and you're on the board by tonight.

New challenges every week. Film one on your phone. The community judges it, and your result counts on the board for your town, your city, your country and your category — all at once.

Challenges drop

Same time every week, across the categories. Pick one, pick a few, or take them all on.

You film it

One take, no editing needed. Bad attempts are usually the funny ones — and every lane you enter counts on a different board.

Everyone judges

No algorithm. Published criteria, community vote, and every point is inspectable.

You climb

Points move you up the divisions. At the end of the season you get a record that's yours.

The ladder

Everyone starts at the bottom

Five divisions. You compete against people at your level, not against people who've been doing this for years.

Premier20 players
Division One24
Division Two30
Division Three36
Conference
The app

The whole thing, screen by screen

Watch, the boards, the War Room, the Verdict, territory, leagues, your profile and accolades — every screen, the way it looks once it's live. Swipe across.

Never entered anything? Judging is the other half of it — five calls a day, no filming, and it counts on its own board. Most people who end up entering started by watching.

Fantasy

Back three players.
Take a cut of what they earn.

Never filmed anything and never plan to? This is the other way in. Pick three players you think will do well this week — you keep 20% of every point they score.

1
Pick three

Anyone competing this week. One becomes your captain and scores double.

2
They compete, you earn

Every point they score that week, you take a fifth of. Your picks score 3,000 between them, you bank 600.

3
One transfer a day

Somebody's gone quiet? Swap them. But you only get one, so choose properly.

4
Your own board

Fantasy points count. You can climb divisions without ever picking up a camera.

The bit that makes it interesting

Everyone piles onto the obvious names. Value picks shows you who's in form that nobody has backed — someone in the Conference having a good month is worth far more to you than the player everyone else chose.

Back a Conference player who wins and you'll beat every manager who took the safe option.

Mini-leagues are free — make one with a join code and it's you against your mates. Fantasy earns points, never money, and it costs nothing to play.

Callouts

Nominate someone.
Watch the chain grow.

Tag a specific person into this week's challenge. If they accept, it goes public and joins the chain — them, whoever they call out next, and the one after that. It's the best part of any competition, and the easiest to turn into bullying, so it's built tightly.

It's an invitation as much as a challenge. You pick from a set list — "This one needs you." and "You'd smash this." sit right next to "Beat that." and "Let's settle it." There's no box to type in, so a callout can never carry an insult.
One per person, per challenge. Six challenges a week, so you can call the same person out six times — once on each, never twice on the same one.
Accepting makes it public — that's the chain. Everyone sees who called out who, and whether it was accepted. It's the ice-bucket ripple, not a pile-on.
Declining is silent. They aren't told, it appears nowhere, and you lose nothing.
Adults can't call out anyone under 18. No exceptions.
Mute or turn them off entirely. Nobody is told — they just see you're not taking callouts.

Accepting makes it public; declining doesn't. That difference is the whole design: saying no has to cost nothing, or a callout stops being an invitation and becomes pressure.

Points

Two ways up.
Neither is capped.

Grind it or nail it. Enter every lane every week and you climb. Make one thing people actually watch and share, and you climb just as fast.

Turning up. 100 for entering, 25 for uploading, 250 the second week you come back, 250 for all six lanes. Six lanes a week is around 15,000 over a season.
Landing one. 5 points a vote, 1 point per 50 views, no ceiling on either. A clip with 200,000 views and 800 votes is 8,000 points on its own.
Bringing people. 100 when someone you brought enters — 250 more if they're still competing a month later. Bringing someone who stays is worth more than a signup.
Judging. 10 a correct call, 25 for five in a row, 40 for an upset. No camera needed and it has its own champion.
Nothing pays for logging in. No daily streaks, no time-on-app, no watching rewards. Points come from competing or they don't come.
Views only count in our player, with a real session behind them. A clip earning 8× its own rate gets paused for a human to look at — never clawed back after the fact.
Three different things

Callout. Duel.
Head-to-head.

They sound similar and they're not. One's an invite, one's a bet, one's a title fight.

A CALLOUT is an invite. "Do this challenge with me." Nothing at stake, nothing to lose. Ignore it and nobody's told. It's how people get pulled in — one per person per challenge, so six a week to the same person if you want.
A DUEL is a wager. You both put up the same points, winner takes the lot, and it goes straight to your standing. You pick who and how much. Turning one down is public — that's what makes accepting one mean something.
A HEAD-TO-HEAD is a fight for a belt. No points either way. You're paired automatically each week with someone on a similar record, two clips go side by side, and people pick one. Best record over a season takes the title.
Belts have their own table, separate from the league. Played, won, drawn, lost, and a form guide of your last five.
A title is a belt, not a position. You hold it until someone beats you — a Conference player can be Champion of Lewisham, and their league position never changes because of it.
Be first

Your town has never had a champion

Tell us where you are and we'll let you know when the first challenge goes live there. Three questions, nothing else.

The quick way in — drop your email to claim your spot and start earning. Ready to climb? Start the Founders Race to set up your profile and verify onto the board. How we handle it · one-click unsubscribe, any time.

Interaction

You can't be cruel here.
There's nothing to type in.

Most platforms let people say anything, then employ moderators to clean up afterwards. We removed the box. Six reactions, no comments, no messages — so there is nothing to moderate, because nothing hostile can be written in the first place.

Tap one. That's the whole interaction surface.

Everywhere else
Anyone can write anything
Moderators clean up after the harm
DMs, so strangers can reach a child
Pile-ons under a bad attempt
Here
Six reactions. All of them positive
Nothing to moderate — nothing can be typed
No private messaging, permanently
You can't reply to an entry at all

Reacting earns no points either, so there's nothing to farm. If someone breaks the rules there's a report button on everything — but the ordinary way to respond to a clip is one tap, and one tap can't hurt anyone.

Your work

You keep your copyright.
Always, at every age.

You give us the only right to use your entry — nobody else can, including you, without asking. But the copyright stays yours, you're always credited, and you can share and link to it freely.

You keep it. We never ask anyone to sign their work over, at any age.
You're always credited. Your handle goes on it wherever it appears.
If a brand licenses your clip, you get 20% of the fee. Only with your say-so — and if you're under 18, a parent has to agree too.
If a video comes down, you lose nothing. Views, points and position all carry on. We keep the original and put it back up.
Safety

Built around child safety,
not retrofitted to it

Entrants can be 13. These controls live in the database, not in a policy document — which means they can't be quietly relaxed.

  • No comments and no private messaging. Six reactions, all positive — there is no box to type an insult into.
  • Every under-18 entry is reviewed by a person. Never auto-approved.
  • Guardian permission required and confirmed for everyone under 18.
  • Location data stripped from every upload before it goes anywhere.
  • Social handles are never visible to the other age group. Nobody can find a child on another app through us.
  • Illegal content blocked automatically and referred — never reviewed by our staff.
  • Adults can't mentor under-18s one to one. Enforced, not requested.
  • A named safeguarding lead with authority to act without asking us.
Nobody can find a child on another app through us

Players can link their Instagram, TikTok or Snapchat — but the handle is never shown to anyone else. You see the platform name, and you can only open the link if you're the same side of 18 as they are.

An adult can't read a 14-year-old's handle here and message them there. And it works both ways, which protects adults from an accusation as much as it protects children.

We publish our risk assessments and safeguarding policy openly. Most services don't. We think being honest about risk is more useful to a parent than claiming there isn't any.

The company

Who's behind it

Registered nameAnything For Clout Ltd
Registered inEngland & Wales
Company number17373875
Data protectionRegistered with the Information Commissioner's Office
Where we operateUnited Kingdom
General[email protected]
Safeguarding[email protected]
Your data[email protected]
Report something[email protected]

If you believe a child is at immediate risk, call the police on 999. Suspected child sexual abuse material should be reported to the Internet Watch Foundation.